Oculus Rift has created the mobile SDK or software development kit for the Gear Innovation headset of Samsung. This Gear VR has been powered by Oculus Mobile software and thus has an official Mobile SDK, which will encourage the developers in preparing apps for a new platform.
The Features of Oculus Mobile SDK
The primary version of Oculus Mobile SDK is designed specifically for the Samsung Gear VR Edition and it involves all that you need for developing mobiles. The Gear VR has been powered by Oculus Mobile software and thus have an official Mobile SDK, which shall encourage the developers to prepare some apps for a new platform. Some of the key features that are supported by Mobile SFK are mentioned in our Oculus Mobile SDK assignment help online as follows:
- Clock frequency locking
- Asynchronous timewarp
- Direct warped content
- GPU context priorities
- Direct front rendering
- Fine-grained, real-time GPU context switching
- Real-time CPU rendering
The Mobile SDK includes the complete source code for Oculus 360 photos, Oculus Cinema, and Oculus 360 videos under open licenses. Besides the demos and native libraries, it includes integration for Unity 4.5 along with samples to get the Unity VR Project starting and running rapidly.
The SDK has source codes for the three VR apps-Oculus 360 photos, Oculus Cinema, and Oculus 360 videos. These apps have an open licence that can help developers change or modify a part to come up with their own creation.
The Gear VR provides a lot of features, which are supported by Oculus Mobile SDK. These include real-time CPU threading, direct warped content, GPU context priorities and others that are mentioned above. The Gear VR makes it possible for users to enjoy the newest company offerings called Oculus Home, which enable users to download, discover, and launch content.