The Working Process of Gamification
Gamification does its job by proposing audiences proactive feedback and directives via game dynamics and game mechanics that are included in online platforms which result in the achievement of business objectives and goals. The compelling experience of gamification taps into the participants’ emotions easily. As customers or employees interact with the gamification program they become successful in receiving fast feedback on the performance and guided following steps towards novice accomplishments.
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Features of Gamification
The popular features of gamification are mentioned below:
Progress bar – The job of the progress bars is showing the total coursework and the method of practicing on a particular assignment. The progress bar is considered better compared to a simple indicator as it is visual.
Achievements – People are in love with rewards even when the reward is just a pretty picture on the internet. Achievements are considered a method of providing your users a prize to do something great, such as finishing fifteen assignments without making any error or studying for ten days consecutively. Achievements are both useful and pleasing and they do encourage users to do several things that are helpful for their learning.
In-App currency – In-app currency is an excellent method to motivate users and it is a probable source of earning too for a company. When achievements aren’t enough motivating, then earning money can provide users something that they can strive for. At times, points are sufficient by themselves for giving learners something to boast about. Some examples comprise experience points.
It is always better when the users can use the in-app currency for something tangible, like cosmetic items or fun extra lessons.
Leaderboard – Including a competitive feature to an application will entice the users to work hard for outdoing one another. There could be distinct leaderboards based on the countries, departments, and courses where you can get engaged.
The leaderboard must display the successes of people but it shouldn’t shame them for the failures, else, it can leave the opposite effect besides driving them away from their items.
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